local extension = Package:new("klother")
extension.extensionName = "konglong"
extension:loadSkillSkelsByPath("./packages/konglong/pkg/klother/skills")

Fk:loadTranslationTable{
  ["klother"] = "恐龙·其他",
  ["klother2"] = "恐龙·其他",
}

local klother__liuchen = General:new(extension, "klother__liuchen", "shu", 3)
klother__liuchen:addSkill("hx__zhanjue_chen")
klother__liuchen:addSkill("hx__kangxiang")
klother__liuchen:addRelatedSkills{"hx__zhenqiao_chen", "hx__rende_chen", "hx__fangquan_chen", "hx__yanzhan" }
local klother2__liuchen = General:new(extension, "klother2__liuchen", "shu", 3)
klother2__liuchen.total_hidden = true
klother2__liuchen:addSkill("hx__zhanjue_chen")
klother2__liuchen:addSkill("hx__kangxiang")
klother2__liuchen:addRelatedSkills{"hx__zhenqiao_chen", "hx__rende_chen", "hx__fangquan_chen", "hx__yanzhan" }
Fk:loadTranslationTable{
  ["klother__liuchen"] = "刘谌",
  ["designer:klother__liuchen"] = "非电竞恐龙",
  ["klother2__liuchen"] = "刘谌",
  ["designer:klother2__liuchen"] = "非电竞恐龙",
  ["hx__zhanjue_chen"] = "战绝",
  [":hx__zhanjue_chen"] = "失恒技。游戏开始时，你获得20点战意值。如下情况时，你对应获得一定数量的“战意”值：1.你受到1点伤害后一一10点；2.你造成1点伤害后一一15点；3.你获得牌时一一5点。你根据战意值视为拥有如下技能：25点-<a href=':hx__zhenqiao_chen'>“振鞘”</a>；50点-<a href=':hx__rende_chen'>“仁德”</a>；75点-<a href=':hx__fangquan_chen'>“放权”</a>；100点-<a href=':hx__yanzhan'>“言战”</a>。",
  ["hx__kangxiang"] = "抗降",
  [":hx__kangxiang"] = "失恒技。主公技。游戏开始时，若场上有其他蜀势力角色且你拥有“战绝”，则你因“战绝”于游戏开始时获得的战意值修改为60点。",
  ["@hx__zhanjue_chen_zhanyi"] = "战意值",
  ["hx__zhenqiao_chen"] = "振鞘",
  [":hx__zhenqiao_chen"] = "失恒技。你的攻击范围+1。每轮限两次，当你使用【杀】或【决斗】指定目标后，你可以令此【杀】或【决斗】的结算执行两次。",
  ["hx__rende_chen"] = "仁德",
  [":hx__rende_chen"] = "失恒技。出牌阶段限一次，你可以将任意张牌交给一名其他角色并摸一张牌，若如此做，你获得一个“仁望”标记，你至多拥有两个“仁德”标记，当你需要使用一张普通【杀】或【桃】时，你可以弃置一个/两个“仁望”标记视为使用普通【杀】/【桃】。",
  ["@hx__rende_chen"] = "仁望",
  ["#hx__rende_chen-invoke"] = "仁德：可以移去对应枚“仁望”标记，视为使用 %arg",
  ["#hx__rende_chen-name"] = "仁德：选择视为使用的所需的基本牌的牌名",
  ["#hx__rende_chen-target"] = "仁德：选择使用【%arg】的目标角色",
  ["#hx__rende_chen_response"] = "仁望",
  ["#hx__rende_chen-promot"] = "仁望：将牌交给其他角色获得“仁望”标记，或移去标记视为使用基本牌",
  ["hx__fangquan_chen"] = "放权",
  [":hx__fangquan_chen"] = "失恒技。准备阶段开始时，你可以选择一项令一名角色执行（不能选择上个准备阶段选择的角色）：1.其本轮摸牌阶段开始时，多摸两张牌；2.其本轮出牌阶段结束时，跳过弃牌阶段。",
  ["hx__fangquan_chen_draw"] = "其本轮摸牌阶段开始时，多摸两张牌",
  ["hx__fangquan_chen_skip"] = "其本轮出牌阶段结束时，跳过弃牌阶段。",
  ["@@hx__fangquan_chen_draw-round"] = "本轮多摸牌",
  ["@@hx__fangquan_chen_skip-round"] = "本轮跳弃牌",
  ["hx__yanzhan"] = "言战",
  [":hx__yanzhan"] = "失恒技。限定技。出牌阶段，你可令所有角色将体力值改为1点获得X点护甲，你多获得2点护甲（X以此法减少的体力值），令场上获得“向死存蜀”光环效果:令所有玩家的【闪】【桃】【酒】均视为【决斗】。",
  ["#hx__yanzhan"] = "你可令所有角色将体力值改为1点获得X点护甲，你多获得2点护甲（X以此法减少的体力值），令场上获得“向死存蜀”光环效果",
  ["@[:]hx__yanzhan-ing"] = "向死存蜀",
  ["hx__yanzhan-guanghuan"] = "光环",
  [":hx__yanzhan-guanghuan"] = "“向死存蜀”光环：所有玩家的【闪】【桃】【酒】均视为【决斗】。",
  ["$hx__zhanjue_chen1"] = "绝地仍有生机，死战或可破敌！",
  ["$hx__kangxiang1"] = "关张赵黄马，一魂归来兮！",
  ["$hx__zhenqiao_chen1"] = "既抱必死之心，何存偷生之意！",
  ["$hx__rende_chen1"] = "有人与我一样，不想做亡国奴吗？",
  ["$hx__fangquan_chen1"] = "狼烟起，大汉危，请公发兵来援！",
  ["$hx__yanzhan1"] = "宁可战死失社稷，绝不拱手让江山！",
  ["$hx__yanzhan2"] = "宁在雨中高歌死，绝不寄人篱下活！",
  ["~klother__liuchen"] = "先祖经营良不易，一朝功业终成灰。",
  ["~klother2__liuchen"] = "先祖经营良不易，一朝功业终成灰。",
}


local klother__daoxusheng = General:new(extension, "klother__xusheng", "wu", 4)
-- 刀徐盛
klother__daoxusheng:addSkill("hx__pojun")
klother__daoxusheng:addSkill("hx__kailang")
Fk:loadTranslationTable{
  ["klother__xusheng"] = "刀徐盛",
  ["designer:klother__xusheng"] = "非电竞恐龙",
  ["hx__pojun"] = "破军",
  ["#hx__pojun_delay"] = "破军",
  [":hx__pojun"] = "①当你使用【杀】指定一个目标后，你可以将其至多X张牌扣置于该角色的武将牌旁（X为其体力值）；若如此做，当前回合结束时，该角色获得这些牌。②当你使用【杀】对手牌数与装备区里的牌数均不大于你的目标角色造成伤害时，此伤害+1。",
  ["hx__kailang"] = "开朗",
  [":hx__kailang"] = "锁定技，你的攻击范围+1，当你使用【杀】对目标角色造成伤害时，若该角色没有手牌，此伤害+1。",
  ["$hx__kailang1"] = "古锭刀声~~~",
  ["#hx__pojun-invoke"] = "是否对%dest发动 破军",
  ["$hx__pojun"] = "破军",
  ["$hx__pojun1"] = "战将临阵，斩关刈城！",
  ["$hx__pojun2"] = "区区数百魏军，看我一击灭之。",
  ["~klother__xusheng"] = "来世……愿再为我江东之臣！",
}


local klother__nujvshou = General:new(extension, "klother__jvshou", "qun", 2, 3)
klother__nujvshou.shield = 3
-- 弩沮授
klother__nujvshou:addSkill("hx__jianying")
klother__nujvshou:addSkill("hx__shibei")
klother__nujvshou:addSkill("hx__shihuai")
Fk:loadTranslationTable{
  ["klother__jvshou"] = "弩沮授",
  ["designer:klother__jvshou"] = "非电竞恐龙",
  ["hx__jianying"] = "渐营",
  [":hx__jianying"] = "当你于出牌阶段内使用牌时，若此牌与你于此阶段内使用的上一张牌点数或花色相同，你可以摸一张牌。出牌阶段限一次，你可以将一张牌当任意一种基本牌使用，若你于此阶段内使用的上一张牌有花色，则此牌花色视为你本回合使用的上一张牌的花色。",
  ["hx__shibei"] = "矢北",
  [":hx__shibei"] = "锁定技，每当你受到伤害后，若此伤害是你本回合第一次受到的伤害，你回复1点体力；否则你失去1点体力。",
  ["hx__shihuai"] = "释怀",
  [":hx__shihuai"] = "锁定技，你的攻击范围+0，你使用【杀】无次数限制。",
  ["$hx__shihuai1"] = "诸葛连弩声~~~",
  ["#hx__jianying-active"] = "发动渐营，将一张牌转化为任意基本牌使用",
  ["@hx__jianying_record-phase"] = "渐营",
  ["$hx__jianying1"] = "得胜已是定局，何必急功近利？",
  ["$hx__jianying2"] = "主公坐占胜机，缓行亦无所碍。",
  ["$hx__shibei1"] = "身困敌营，不改向北赤心。",
  ["$hx__shibei2"] = "尽忠竭命，绝不动摇。",
  ["~klother__jvshou"] = "只望河北……不受战火侵扰。",
}

local klother__maoliuyan = General:new(extension, "klother__liuyan", "qun", 3)
-- 矛刘焉
klother__maoliuyan:addSkill("hx__tushe")
klother__maoliuyan:addSkill("hx__limu")
klother__maoliuyan:addSkill("hx__sicang")
Fk:loadTranslationTable{
  ["klother__liuyan"] = "矛刘焉",
  ["designer:klother__liuyan"] = "非电竞恐龙",
  ["hx__tushe"] = "图射",
  [":hx__tushe"] = "当你使用非装备牌指定目标后，若你没有基本牌，则你可以摸X张牌（X为此牌指定的目标数）。",
  ["hx__limu"] = "立牧",
  [":hx__limu"] = "出牌阶段，你可以将一张方块牌当【乐不思蜀】对自己使用，然后回复1点体力；你的判定区有牌时，你对攻击范围内的其他角色使用牌没有次数和距离限制。",
  ["#hx__limu"] = "立牧：选择一张方块牌当【乐不思蜀】对自己使用，然后回复1点体力",
  ["hx__sicang"] = "私藏",
  [":hx__sicang"] = "你的攻击范围+2，你可以将两张手牌当普通【杀】使用或打出。",
  ["#hx__sicang"] = "你可以将两张手牌当普通【杀】使用或打出",
  ["$hx__sicang1"] = "丈八蛇矛声~~~",
  ["$hx__tushe1"] = "图谋霸业，此为长远之法！",
  ["$hx__tushe2"] = "为护子孙，才会有所图谋！",
  ["$hx__limu1"] = "这益州牧，我可是当定了！",
  ["$hx__limu2"] = "宗亲立牧，顺应天时！",
  ["~klother__liuyan"] = "我怎会有，图谋不轨之心……",
}

local klother__xingcaochun = General:new(extension, "klother__caochun", "wei", 4)
-- 醒曹纯
klother__xingcaochun:addSkill("hx__shanjia")
Fk:loadTranslationTable{
  ["klother__caochun"] = "醒曹纯",
  ["designer:klother__caochun"] = "非电竞恐龙",
  ["hx__shanjia"] = "缮甲",
  [":hx__shanjia"] = "出牌阶段开始时，你可以摸三张牌，并视为使用一张不计入次数的普通【杀】。",
  ["#hx__shanjia-slash"] = "缮甲：你可以视为使用一张不计入次数的普通【杀】",
  ["$hx__shanjia1"] = "若非磨牙利爪，安可得虎豹之师？",
  ["$hx__shanjia2"] = "虎豹骁锐，定当所向披靡！",
  ["~klother__caochun"] = "虎豹军魂，谁……可续之……",
  ["!klother__caochun"] = "哼，我虎豹之师岂是尔等能抵挡的？",
}


local klother__hewenyang = General:new(extension, "klother__wenyang", "qun", 4)
-- 合文鸯
klother__hewenyang:addSkill("hx__quedi")
klother__hewenyang:addSkill("hx__chuifeng")
klother__hewenyang:addSkill("hx__chongjian")
klother__hewenyang:addSkill("hx__choujue")
Fk:loadTranslationTable{
  ["klother__wenyang"] = "合文鸯",
  ["designer:klother__wenyang"] = "非电竞恐龙",
  ["hx__quedi"] = "却敌",
  [":hx__quedi"] = "每回合限一次，当你使用【杀】或【决斗】指定唯一目标后，你可以选择一项：1.获得其一张手牌；2.弃置一张基本牌，令此【杀】或【决斗】"..
  "伤害基数+1；背水：减1点体力上限。",
  ["#hx__quedi-choice"] = "却敌：你可以是否对 %dest 发动“却敌”？（已用：%arg/%arg2）",
  ["hx__quedi_prey"] = "获得%dest一张手牌",
  ["hx__quedi_damage"] = "弃一张基本牌，令此【%arg】伤害+1",
  ["hx__quedi_beishui"] = "背水：减1点体力上限",
  ["#hx__quedi-discard"] = "却敌：你可以弃置一张基本牌，令此【%arg】伤害+1",
  ["$hx__quedi1"] = "乐嘉风起残云散，万钧雷震万千军！",
  ["$hx__quedi2"] = "进袭如惊涛，破围如落潮！",

  ["hx__chuifeng"] = "椎锋",
  [":hx__chuifeng"] = "出牌阶段限两次，你可以失去1点体力，并视为使用一张【决斗】。"..
  "当你受到以此法使用的【决斗】造成的伤害时，防止此伤害，此技能于此阶段内无效。",
  ["#hx__chuifeng"] = "椎锋：你可以失去1点体力，视为使用一张【决斗】",
  ["$hx__chuifeng1"] = "淮南讨逆之役，次骞愿为先锋！",
  ["$hx__chuifeng2"] = "吾枪之利？汝一试便知！",

  ["hx__chongjian"] = "冲坚",
  [":hx__chongjian"] = "你可以将一张装备牌当【酒】或无距离限制且无视防具的任意一种【杀】使用。当你以此法使用的【杀】对一名角色造成伤害后，"..
  "你获得其装备区里的X张牌（X为伤害值）。",
  ["#hx__chongjian"] = "冲坚：将装备牌当【酒】，或无距离限制且无视防具的【杀】使用",
  ["$hx__chongjian1"] = "奋六钧之力，破九天重云！",
  ["$hx__chongjian2"] = "攻敌营垒，不留一隅之地！",

  ["hx__choujue"] = "仇决",
  [":hx__choujue"] = "锁定技，当你杀死一名角色后，你加1点体力上限，摸两张牌，你本回合〖却敌〗可发动次数+1。",
  ["$hx__choujue1"] = "国仇家怨，汝搓骨难偿！",
  ["$hx__choujue2"] = "彻天盈海之仇，纵身死亦不绝！",
  ["~klother__wenyang"] = "洛阳宫前屈枉冢，乐嘉城上凄然风……",
  ["!klother__wenyang"] = "秦凉既平，吾定名震天下！",
}

local klother__bianzhouchu = General:new(extension, "klother__zhouchu", "jin", 3)
-- 变周处
klother__bianzhouchu:addSkill("hx__sihai")
klother__bianzhouchu:addSkill("hx__sanyin")
Fk:loadTranslationTable{
  ["klother__zhouchu"] = "变周处",
  ["designer:klother__zhouchu"] = "非电竞恐龙",
  ["hx__sihai"] = "四害",
  [":hx__sihai"] = "限定技，准备阶段开始时，你可以选择一名其他角色并消耗所有“四害”标记（游戏开始时你获得对应“四害”标记各一个），然后其依次执行对应的“四害”效果且每轮开始时切换为下一种效果："..
  "<br>苍蝇：失去技能一轮。"..
  "<br>蚊子：处于翻面状态一轮。"..
  "<br>老鼠：废除所有装备栏一轮。"..
  "<br>蟑螂：不能使用或打出手牌一轮。",
  ["hx__sanyin"] = "三阴",
  [":hx__sanyin"] = "当一名角色进入或脱离濒死状态时、死亡时，你可以令一名不处于濒死状态的角色选择并执行一项：1.回复一点体力；2.摸两张牌。",
  ["@@cangying"] = "苍蝇",
  ["@@wenzi"] = "蚊子",
  ["@@laoshu"] = "老鼠",
  ["@@zhanglang"] = "蟑螂",
  ["@@hx__sihai_target"] = "被四害",
  ["@@cangying-tos"] = "失去技能一轮",
  ["@@wenzi-tos"] = "处于翻面状态一轮",
  ["@@laoshu-tos"] = "废除所有装备栏一轮",
  ["@@zhanglang-tos"] = "禁出手牌一轮",
  ["$hx__sihai1"] = "南山猛虎，长桥恶蛟，乡中周处！",
  ["$hx__sihai2"] = "南山猛虎，长桥恶蛟，乡中周处！",
  ["$hx__sanyin1"] = "克己厉精，朝闻夕改，此志士之举也！",
  ["~klother__zhouchu"] = "此是吾效节之日，何退之为……",
  ["!klother__zhouchu"] = "浪子回头，千金不易！",
}



return extension